Saturday, October 31, 2020

REVIEW: Penko Park


There are two things everyone should know about me. First, I think Pokemon is an objectively bad franchise and every piece of its media is bad. Second, Pokemon Snap is my favorite game on the N64 and I am still mad that it’s virtually the only game of it’s kind. That is until Berlin-based developer Ghostbutter’s recent release: Penko Park

Friday, October 23, 2020

REVIEW: Parkasaurus


When I was in high school I was a big fan of two games. One on the PS2 where you build and manage different types of theme parks, and another that was a flash game on Adult Swim’s website where you run a dinosaur zoo. Canada-based WashBear Studio has finally done the unthinkable - they merged both games into one.

Tuesday, October 20, 2020

Return to Oz: A Summer Wars Retrospective

Summer Wars is a 2009 animated film from director Mamoru Hosoda. It was his third feature and a spiritual and personal remake of his earlier Digimon film, Our War Game, which made up the second segment of Saban’s Digimon: The Movie. What makes Summer Wars still so spectacular over ten years later? Read on as I return to this classic anime film.

Friday, October 16, 2020

REVIEW: Pikuniku


This is another game I picked up in itch.io's Bundle for Racial Justice and Equality. I've heard about it before and regretted not getting it when it was on sale for $0.99 on the Switch, so I'm glad I was finally able to play it. But was it worth the wait?

Sunday, October 11, 2020

Remembering Mineral Town

 
Harvest Moon is a JRPG series of farming simulators where the objective is to grow crops and tend to livestock instead of fighting monsters and exploring dungeons. Players also interact with the locals and build relationships with them, which usually concludes in a wedding. The franchise has had it's ups and downs over the years, but without a doubt the best Harvest Moon game was Friends of Mineral Town on the Game Boy Advance. 

Friday, October 9, 2020

Transforming heroes team up in Marcelo Biott’s InfraCity

No matter what we do, it seems as though tokusatsu is destined to remain underground in the west. Japanese superheroes, as cool as they are, make a leap toward the mainstream every few years, but never stick the landing. As with many things in this world: if you want something, you’ve got to do it yourself. This is the advice independent comic illustrator Marcelo Biott took when creating his tokusatsu-inspired epic webcomic: InfraCity.

Wednesday, October 7, 2020

REVIEW: Spiritfarer


Life simulators have been getting a nice renaissance lately. Indie games like Stardew Valley are outselling Triple A franchises, Animal Crossing has overtaken the internet, and the once mocked concepts of farming and dressing up a room have risen as one of the staples video gaming today. Spiritfarer is a very different take on the subgenre. It's not exactly a life simulator. It's actually an afterlife simulator.